package mortal.game.resource
{
	
	public class ImagesConst extends Object
	{
		public static const BattlefieldIconBgRight:String = "BattlefieldIconBgRight";
		public static const BattlefieldIconDown_downSkin:String = "BattlefieldIconDown_downSkin";
		public static const BattlefieldIconDown_upSkin:String = "BattlefieldIconDown_upSkin";
		public static const BattlefieldIconUp_downSkin:String = "BattlefieldIconUp_downSkin";
		public static const BattlefieldIconUp_upSkin:String = "BattlefieldIconUp_upSkin";
		public static const BattleFieldResult_downSkin:String = "BattleFieldResult_downSkin";
		public static const BattleFieldResult_overSkin:String = "BattleFieldResult_overSkin";
		public static const BattleFieldResult_upSkin:String = "BattleFieldResult_upSkin";
		public static const Battlefield_downSkin:String = "Battlefield_downSkin";
		public static const Battlefield_overSkin:String = "Battlefield_overSkin";
		public static const Battlefield_upSkin:String = "Battlefield_upSkin";
		public static const MapUIBoss:String = "MapUIBoss";
		public static const MapUINPCPosition:String = "MapUINPCPosition";
		public static const MapUIPass:String = "MapUIPass";
		public static const MapUIRolePosition:String = "MapUIRolePosition";
		public static const MapUITarget:String = "MapUITarget";
		public static const AimAvatarBg_green:String = "AimAvatarBg_green";
		public static const avatar_blue_bg:String = "avatar_blue_bg";
		public static const avatar_default_bg:String = "avatar_default_bg";
		public static const avatar_gray_bg:String = "avatar_gray_bg";
		public static const avatar_green_bg:String = "avatar_green_bg";
		public static const avatar_red_bg:String = "avatar_red_bg";
		public static const avatar_yellow_bg:String = "avatar_yellow_bg";
		public static const ControlBarBig:String = "ControlBarBig";
		public static const ControlBarSmall:String = "ControlBarSmall";
		public static const EffectBg:String = "EffectBg";
		public static const fight_overSkin:String = "fight_overSkin";
		public static const fight_upSkin:String = "fight_upSkin";
		public static const HealthBar:String = "HealthBar";
		public static const MagicBar:String = "MagicBar";
		public static const peace_overSkin:String = "peace_overSkin";
		public static const peace_upSkin:String = "peace_upSkin";
		public static const CPet_downSkin:String = "CPet_downSkin";
		public static const CPet_overSkin:String = "CPet_overSkin";
		public static const CPet_upSkin:String = "CPet_upSkin";
		public static const GPet_downSkin:String = "GPet_downSkin";
		public static const GPet_overSkin:String = "GPet_overSkin";
		public static const GPet_upSkin:String = "GPet_upSkin";
		public static const HPet_downSkin:String = "HPet_downSkin";
		public static const HPet_overSkin:String = "HPet_overSkin";
		public static const HPet_upSkin:String = "HPet_upSkin";
		public static const PetAvatarBg:String = "PetAvatarBg";
		public static const PetBg:String = "PetBg";
		public static const PetBuff:String = "PetBuff";
		public static const PetCall_overSkin:String = "PetCall_overSkin";
		public static const PetCall_upSkin:String = "PetCall_upSkin";
		public static const PetEnergy:String = "PetEnergy";
		public static const PetLife:String = "PetLife";
		public static const PetMana:String = "PetMana";
		public static const SPet_downSkin:String = "SPet_downSkin";
		public static const SPet_overSkin:String = "SPet_overSkin";
		public static const SPet_upSkin:String = "SPet_upSkin";
		public static const CampCang:String = "CampCang";
		public static const CampXiao:String = "CampXiao";
		public static const CampXing:String = "CampXing";
		public static const LifeDrugBag:String = "LifeDrugBag";
		public static const ManaDrugBag:String = "ManaDrugBag";
		public static const RoleAvatarbg:String = "RoleAvatarbg";
		public static const VIP:String = "VIP";
		public static const VIPGray:String = "VIPGray";
		public static const VIP_overSkin:String = "VIP_overSkin";
		public static const VIP_upSkin:String = "VIP_upSkin";
		public static const Option_overSkin:String = "Option_overSkin";
		public static const Option_upSkin:String = "Option_upSkin";
		public static const ShowTeam_overSkin:String = "ShowTeam_overSkin";
		public static const ShowTeam_upSkin:String = "ShowTeam_upSkin";
		public static const TeamLeaderH:String = "TeamLeaderH";
		public static const TeamLeaderS:String = "TeamLeaderS";
		public static const TeammateDownline:String = "TeammateDownline";
		public static const TeammateFar:String = "TeammateFar";
		public static const careerRandomBtn:String = "careerRandomBtn";
		public static const Button_Chat_downSkin:String = "Button_Chat_downSkin";
		public static const Button_Chat_overSkin:String = "Button_Chat_overSkin";
		public static const Button_Chat_upSkin:String = "Button_Chat_upSkin";
		public static const Brush_overSkin:String = "Brush_overSkin";
		public static const Brush_upSkin:String = "Brush_upSkin";
		public static const ChatGuildMember_moon:String = "ChatGuildMember_moon";
		public static const ChatGuildMember_star:String = "ChatGuildMember_star";
		public static const ChatGuildMember_sun:String = "ChatGuildMember_sun";
		public static const Chinese_overSkin:String = "Chinese_overSkin";
		public static const Chinese_upSkin:String = "Chinese_upSkin";
		public static const ColorSelector_overSkin:String = "ColorSelector_overSkin";
		public static const ColorSelector_upSkin:String = "ColorSelector_upSkin";
		public static const Dice_overSkin:String = "Dice_overSkin";
		public static const Dice_upSkin:String = "Dice_upSkin";
		public static const English_overSkin:String = "English_overSkin";
		public static const English_upSkin:String = "English_upSkin";
		public static const ExpressionButton_overSkin:String = "ExpressionButton_overSkin";
		public static const ExpressionButton_upSkin:String = "ExpressionButton_upSkin";
		public static const Shield_overSkin:String = "Shield_overSkin";
		public static const Shield_upSkin:String = "Shield_upSkin";
		public static const Shrink_overSkin:String = "Shrink_overSkin";
		public static const Shrink_upSkin:String = "Shrink_upSkin";
		public static const Speaker_downSkin:String = "Speaker_downSkin";
		public static const Speaker_OverSkin:String = "Speaker_OverSkin";
		public static const Speaker_upSkin:String = "Speaker_upSkin";
		public static const Trans_overSkin:String = "Trans_overSkin";
		public static const Trans_upSkin:String = "Trans_upSkin";
		public static const MagicTowerInfoButtonBg:String = "MagicTowerInfoButtonBg";
		public static const MagicTowerLeaveBtn_overSkin:String = "MagicTowerLeaveBtn_overSkin";
		public static const MagicTowerLeaveBtn_upSkin:String = "MagicTowerLeaveBtn_upSkin";
		public static const FishIcon:String = "FishIcon";
		public static const EndRoashFish_overSkin:String = "EndRoashFish_overSkin";
		public static const EndRoashFish_upSkin:String = "EndRoashFish_upSkin";
		public static const RoashFishMark:String = "RoashFishMark";
		public static const RoashProgcessBar1:String = "RoashProgcessBar1";
		public static const RoashProgcessBar2:String = "RoashProgcessBar2";
		public static const RoashProgcessBar3:String = "RoashProgcessBar3";
		public static const RoashProgcessBar4:String = "RoashProgcessBar4";
		public static const RoastFishBg:String = "RoastFishBg";
		public static const flowerChat_overSkin:String = "flowerChat_overSkin";
		public static const flowerChat_upSkin:String = "flowerChat_upSkin";
		public static const flowerHandselBack_overSkin:String = "flowerHandselBack_overSkin";
		public static const flowerHandselBack_upSkin:String = "flowerHandselBack_upSkin";
		public static const flowerKissBack_overSkin:String = "flowerKissBack_overSkin";
		public static const flowerKissBack_upSkin:String = "flowerKissBack_upSkin";
		public static const HeartShapedGray:String = "HeartShapedGray";
		public static const HeartShapedLight:String = "HeartShapedLight";
		public static const HeartShapedSingle:String = "HeartShapedSingle";
		public static const IntimateDescription:String = "IntimateDescription";
		public static const ItemBg:String = "ItemBg";
		public static const Minimize_overSkin:String = "Minimize_overSkin";
		public static const Minimize_upSkin:String = "Minimize_upSkin";
		public static const FriendsBless_ExpBgBig:String = "FriendsBless_ExpBgBig";
		public static const FriendsBless_ExpBottleBig:String = "FriendsBless_ExpBottleBig";
		public static const FriendsBless_ExpBottleOver:String = "FriendsBless_ExpBottleOver";
		public static const FriendsBless_ExpBottleUp:String = "FriendsBless_ExpBottleUp";
		public static const GuildBigButton_overSKin:String = "GuildBigButton_overSKin";
		public static const GuildBigButton_upSKin:String = "GuildBigButton_upSKin";
		public static const GuildContriLabel:String = "GuildContriLabel";
		public static const GuildFlameIcon:String = "GuildFlameIcon";
		public static const GuildShopLabel:String = "GuildShopLabel";
		public static const GuildTaskLabel:String = "GuildTaskLabel";
		public static const GuildWarehouseLabel:String = "GuildWarehouseLabel";
		public static const KillEvil_HintIcon_zhu:String = "KillEvil_HintIcon_zhu";
		public static const MapUIExit:String = "MapUIExit";
		public static const MapUIInfoBtn:String = "MapUIInfoBtn";
		public static const MapUIMonster:String = "MapUIMonster";
		public static const MapUINpc:String = "MapUINpc";
		public static const BlueFrame:String = "BlueFrame";
		public static const GreenFrame:String = "GreenFrame";
		public static const NoHole:String = "NoHole";
		public static const PackItemBg:String = "PackItemBg";
		public static const PackItemBg_extend:String = "PackItemBg_extend";
		public static const PackRightBg:String = "PackRightBg";
		public static const PurpleFrame:String = "PurpleFrame";
		public static const VIPButton_overSkin:String = "VIPButton_overSkin";
		public static const VIPButton_upSkin:String = "VIPButton_upSkin";
		public static const Jian_over:String = "Jian_over";
		public static const Jian_up:String = "Jian_up";
		public static const Ling_overSkin:String = "Ling_overSkin";
		public static const Ling_upSkin:String = "Ling_upSkin";
		public static const Mo_overSkin:String = "Mo_overSkin";
		public static const Mo_upSkin:String = "Mo_upSkin";
		public static const PetExpBar:String = "PetExpBar";
		public static const PetExpBg:String = "PetExpBg";
		public static const ArrowHead:String = "ArrowHead";
		public static const BlessBar:String = "BlessBar";
		public static const BlessBarBg:String = "BlessBarBg";
		public static const BlessLabel:String = "BlessLabel";
		public static const BlessValueLabel:String = "BlessValueLabel";
		public static const CurrentLabel:String = "CurrentLabel";
		public static const GrowthBless:String = "GrowthBless";
		public static const GrowthLabel:String = "GrowthLabel";
		public static const LevelBar:String = "LevelBar";
		public static const LevelBarBg:String = "LevelBarBg";
		public static const LevelBarLine:String = "LevelBarLine";
		public static const PetSuccessRate:String = "PetSuccessRate";
		public static const SelectedBg:String = "SelectedBg";
		public static const SelectedItem:String = "SelectedItem";
		public static const SpiritBless:String = "SpiritBless";
		public static const SpiritLabel:String = "SpiritLabel";
		public static const PetLifeBar:String = "PetLifeBar";
		public static const PetLMBg:String = "PetLMBg";
		public static const PetMainBg:String = "PetMainBg";
		public static const PetModelBg:String = "PetModelBg";
		public static const QuestionMark:String = "QuestionMark";
		public static const StarEmpty:String = "StarEmpty";
		public static const StarFill:String = "StarFill";
		public static const StarHalf:String = "StarHalf";
		public static const TileBg:String = "TileBg";
		public static const Wu_overSkin:String = "Wu_overSkin";
		public static const Wu_upSkin:String = "Wu_upSkin";
		public static const Xian_overSkin:String = "Xian_overSkin";
		public static const Xian_upSkin:String = "Xian_upSkin";
		public static const DisabledBg:String = "DisabledBg";
		public static const InputBg:String = "InputBg";
		public static const SplitLine:String = "SplitLine";
		public static const ToolTipBg:String = "ToolTipBg";
		public static const VSpliteLine:String = "VSpliteLine";
		public static const WindowBg:String = "WindowBg";
		public static const WindowBg2:String = "WindowBg2";
		public static const WindowCenterA:String = "WindowCenterA";
		public static const WindowCenterB:String = "WindowCenterB";
		public static const WindowPattern:String = "WindowPattern";
		public static const WindowSelectedBg:String = "WindowSelectedBg";
		public static const ButtonBig_overSkin:String = "ButtonBig_overSkin";
		public static const ButtonBig_upSkin:String = "ButtonBig_upSkin";
		public static const CloseButtonBlue_overSkin:String = "CloseButtonBlue_overSkin";
		public static const CloseButtonBlue_upSkin:String = "CloseButtonBlue_upSkin";
		public static const CloseButton_overSkin:String = "CloseButton_overSkin";
		public static const CloseButton_upSkin:String = "CloseButton_upSkin";
		public static const FontTabButton_disabledSkin:String = "FontTabButton_disabledSkin";
		public static const FontTabButton_upSkin:String = "FontTabButton_upSkin";
		public static const GButtonMini_overSkin:String = "GButtonMini_overSkin";
		public static const GButtonMini_upSkin:String = "GButtonMini_upSkin";
		public static const GButtonSmall_disabledSkin:String = "GButtonSmall_disabledSkin";
		public static const GButtonSmall_overSkin:String = "GButtonSmall_overSkin";
		public static const GButtonSmall_upSkin:String = "GButtonSmall_upSkin";
		public static const GButtonSpecial2_overSkin:String = "GButtonSpecial2_overSkin";
		public static const GButtonSpecial2_upSkin:String = "GButtonSpecial2_upSkin";
		public static const GButtonSpecial_overSkin:String = "GButtonSpecial_overSkin";
		public static const GButtonSpecial_upSkin:String = "GButtonSpecial_upSkin";
		public static const GButton_disabledSkin:String = "GButton_disabledSkin";
		public static const GButton_overSkin:String = "GButton_overSkin";
		public static const GButton_upSkin:String = "GButton_upSkin";
		public static const HelpButton_overSkin:String = "HelpButton_overSkin";
		public static const HelpButton_upSkin:String = "HelpButton_upSkin";
		public static const TabButton_disabledSkin:String = "TabButton_disabledSkin";
		public static const TabButton_overSkin:String = "TabButton_overSkin";
		public static const TabButton_upSkin:String = "TabButton_upSkin";
		public static const TabButton_vertical_downSkin:String = "TabButton_vertical_downSkin";
		public static const TabButton_vertical_overSkin:String = "TabButton_vertical_overSkin";
		public static const TabButton_vertical_upSkin:String = "TabButton_vertical_upSkin";
		public static const pot_gray:String = "pot_gray";
		public static const pot_yellow:String = "pot_yellow";
		public static const downArrowOverSkin:String = "downArrowOverSkin";
		public static const downArrowUpSkin:String = "downArrowUpSkin";
		public static const thumbIcon:String = "thumbIcon";
		public static const thumbOverSkin:String = "thumbOverSkin";
		public static const thumbUpSkin:String = "thumbUpSkin";
		public static const trackUpSkin:String = "trackUpSkin";
		public static const upArrowOverSkin:String = "upArrowOverSkin";
		public static const upArrowUpSkin:String = "upArrowUpSkin";
		public static const titleSelectedBg:String = "titleSelectedBg";
		public static const BuyBatchCursor:String = "BuyBatchCursor";
		public static const BuyCursor:String = "BuyCursor";
		public static const FixAllBg:String = "FixAllBg";
		public static const FixBg:String = "FixBg";
		public static const FixCursor:String = "FixCursor";
		public static const SellCursor:String = "SellCursor";
		public static const HotLabel:String = "HotLabel";
		public static const NewLabel:String = "NewLabel";
		public static const PreperenBg:String = "PreperenBg";
		public static const PreperenLabel:String = "PreperenLabel";
		public static const PreperenTitle:String = "PreperenTitle";
		public static const PropBg:String = "PropBg";
		public static const RemainningTimeBg:String = "RemainningTimeBg";
		public static const SeptalLine:String = "SeptalLine";
		public static const ChatGuild:String = "ChatGuild";
		public static const copyHintIcon:String = "copyHintIcon";
		public static const DrugHintIcon:String = "DrugHintIcon";
		public static const FriendBlessFu_hintIcon:String = "FriendBlessFu_hintIcon";
		public static const FriendBless_hintIcon:String = "FriendBless_hintIcon";
		public static const Friend_hintIcon:String = "Friend_hintIcon";
		public static const FW_Huan:String = "FW_Huan";
		public static const GroupHintIcon:String = "GroupHintIcon";
		public static const RestHintIcon:String = "RestHintIcon";
		public static const Skill_hintIcon:String = "Skill_hintIcon";
		public static const trade_hintIcon:String = "trade_hintIcon";
		public static const TransportBeginIcon:String = "TransportBeginIcon";
		public static const TransportHelpIcon:String = "TransportHelpIcon";
		public static const TransportHintIcon:String = "TransportHintIcon";
		public static const Smelt_ButtonLogo:String = "Smelt_ButtonLogo";
		public static const Smelt_MainProduceBg:String = "Smelt_MainProduceBg";
		public static const Smelt_totleSuccessRate:String = "Smelt_totleSuccessRate";
		public static const leaveSpaLabel:String = "leaveSpaLabel";
		public static const passSoupLabel:String = "passSoupLabel";
		public static const rubBackLabel:String = "rubBackLabel";
		public static const rubDownLabel:String = "rubDownLabel";
		public static const spaHintButton:String = "spaHintButton";
		public static const spaInteractBtn_downSkin:String = "spaInteractBtn_downSkin";
		public static const spaInteractBtn_upSkin:String = "spaInteractBtn_upSkin";
		public static const AlphaBtn_downSkin:String = "AlphaBtn_downSkin";
		public static const AlphaBtn_upSkin:String = "AlphaBtn_upSkin";
		public static const FlyBoot_overSkin:String = "FlyBoot_overSkin";
		public static const FlyBoot_upSkin:String = "FlyBoot_upSkin";
		public static const TaskTrackBg:String = "TaskTrackBg";
		public static const TaskTrackMove_downSkin:String = "TaskTrackMove_downSkin";
		public static const TaskTrackMove_upSkin:String = "TaskTrackMove_upSkin";
		public static const Task_Award:String = "Task_Award";
		public static const Task_Completed:String = "Task_Completed";
		public static const Task_Condition:String = "Task_Condition";
		public static const Task_Des:String = "Task_Des";
		public static const Robbery:String = "Robbery";
		public static const Title_TransportReward:String = "Title_TransportReward";
		public static const CVip1:String = "CVip1";
		public static const CVip2:String = "CVip2";
		public static const CVip3:String = "CVip3";
		public static const OtherWelfare:String = "OtherWelfare";
		public static const TVip1:String = "TVip1";
		public static const TVip2:String = "TVip2";
		public static const TVip3:String = "TVip3";
		public static const VIP1:String = "VIP1";
		public static const VIP2:String = "VIP2";
		public static const VIP3:String = "VIP3";
		public static const VIPAreaTitleBg:String = "VIPAreaTitleBg";
		public static const VIPHeadBg:String = "VIPHeadBg";
		public static const VIPTodayWelfare:String = "VIPTodayWelfare";
		public static const copperText:String = "copperText";
		public static const expText:String = "expText";
		public static const imgBtn_over:String = "imgBtn_over";
		public static const imgBtn_up:String = "imgBtn_up";
		public static const itemBigBg:String = "itemBigBg";
		public static const itemText:String = "itemText";
		public static const star2:String = "star2";
		public static const star_gray:String = "star_gray";
		public static const dialog_money:String = "dialog_money";
		public static const dialog_repear:String = "dialog_repear";
		public static const Friend_over:String = "Friend_over";
		public static const bottomLeft:String = "bottomLeft";
		public static const Attachment:String = "Attachment";
		public static const Checked:String = "Checked";
		public static const CheckedBg:String = "CheckedBg";
		public static const MailreadAcross:String = "MailreadAcross";
		public static const NextPage_downSkin:String = "NextPage_downSkin";
		public static const NextPage_overSkin:String = "NextPage_overSkin";
		public static const NextPage_upSkin:String = "NextPage_upSkin";
		public static const PullDownAcross:String = "PullDownAcross";
		public static const PullDown_downSkin:String = "PullDown_downSkin";
		public static const PullDown_overSkin:String = "PullDown_overSkin";
		public static const PullDown_upSkin:String = "PullDown_upSkin";
		public static const Read:String = "Read";
		public static const Unread:String = "Unread";
		public static const Walkthrough:String = "Walkthrough";
		public static const EnergyBar:String = "EnergyBar";
		public static const Equip_Bottom_Bg:String = "Equip_Bottom_Bg";
		public static const Jingyantiao:String = "Jingyantiao";
		public static const Mofatiao:String = "Mofatiao";
		public static const ProgressBarBg:String = "ProgressBarBg";
		public static const RoleBgButton_downSkin:String = "RoleBgButton_downSkin";
		public static const RoleBgButton_overSkin:String = "RoleBgButton_overSkin";
		public static const RoleBgButton_upSkin:String = "RoleBgButton_upSkin";
		public static const RoleInfo_Bottom_Bg:String = "RoleInfo_Bottom_Bg";
		public static const Shengmingtiao:String = "Shengmingtiao";
		public static const treasureBg:String = "treasureBg";
		public static const treasureImg:String = "treasureImg";
		public static const AcupointBg:String = "AcupointBg";
		public static const Acupoint_HintIcon:String = "Acupoint_HintIcon";
		public static const MultiIcon:String = "MultiIcon";
		public static const Pulse_Bar:String = "Pulse_Bar";
		public static const Pulse_Bottom:String = "Pulse_Bottom";
		public static const Pulse_HightLight:String = "Pulse_HightLight";
		public static const Pulse_Normal:String = "Pulse_Normal";
		public static const Pulse_Point:String = "Pulse_Point";
		public static const Time_Bar:String = "Time_Bar";
		public static const Target_ChaoFan:String = "Target_ChaoFan";
		public static const Target_ChuLai:String = "Target_ChuLai";
		public static const Target_ChuLei:String = "Target_ChuLei";
		public static const Target_ChuLu:String = "Target_ChuLu";
		public static const Target_ChuShen:String = "Target_ChuShen";
		public static const Target_DengFeng:String = "Target_DengFeng";
		public static const Target_JueDai:String = "Target_JueDai";
		public static const Target_JuShi:String = "Target_JuShi";
		public static const Target_LuHuo:String = "Target_LuHuo";
		public static const Target_TianRen:String = "Target_TianRen";
		public static const Add2_disableSkin:String = "Add2_disableSkin";
		public static const Add2_downSkin:String = "Add2_downSkin";
		public static const Add2_overSkin:String = "Add2_overSkin";
		public static const Add2_upSkin:String = "Add2_upSkin";
		public static const ComboboxCell_over:String = "ComboboxCell_over";
		public static const ComboboxCell_up:String = "ComboboxCell_up";
		public static const DownButton_down:String = "DownButton_down";
		public static const DownButton_over:String = "DownButton_over";
		public static const DownButton_up:String = "DownButton_up";
		public static const Favorite_overSkin:String = "Favorite_overSkin";
		public static const Favorite_upSkin:String = "Favorite_upSkin";
		public static const GCheckBox_disableSkin:String = "GCheckBox_disableSkin";
		public static const GCheckBox_selectDisableSkin:String = "GCheckBox_selectDisableSkin";
		public static const GCheckBox_selectedSkin:String = "GCheckBox_selectedSkin";
		public static const GCheckBox_upSkin:String = "GCheckBox_upSkin";
		public static const GRadioButton_selectedSkin:String = "GRadioButton_selectedSkin";
		public static const GRadioButton_upSkin:String = "GRadioButton_upSkin";
		public static const Honor:String = "Honor";
		public static const Line:String = "Line";
		public static const NextPageBtn_downSkin:String = "NextPageBtn_downSkin";
		public static const NextPageBtn_overSkin:String = "NextPageBtn_overSkin";
		public static const NextPageBtn_upSkin:String = "NextPageBtn_upSkin";
		public static const numeric_down:String = "numeric_down";
		public static const numeric_up:String = "numeric_up";
		public static const PointSmall:String = "PointSmall";
		public static const PrevPageBtn_downSkin:String = "PrevPageBtn_downSkin";
		public static const PrevPageBtn_overSkin:String = "PrevPageBtn_overSkin";
		public static const PrevPageBtn_upSkin:String = "PrevPageBtn_upSkin";
		public static const SelectedLineBox:String = "SelectedLineBox";
		public static const Title_Tips:String = "Title_Tips";
		public static const Tongqian:String = "Tongqian";
		public static const Tongqian_bind:String = "Tongqian_bind";
		public static const Tongqian_bind_small:String = "Tongqian_bind_small";
		public static const Tongqian_small:String = "Tongqian_small";
		public static const TreeCloseIcon:String = "TreeCloseIcon";
		public static const TreeOpenIcon:String = "TreeOpenIcon";
		public static const TurnLeft:String = "TurnLeft";
		public static const TurnRight:String = "TurnRight";
		public static const Yuanbao:String = "Yuanbao";
		public static const Yuanbao_bind:String = "Yuanbao_bind";
		public static const Yuanbao_small:String = "Yuanbao_small";
		public static const back_down:String = "back_down";
		public static const back_over:String = "back_over";
		public static const Back_up:String = "Back_up";
		public static const copyMinimize_down:String = "copyMinimize_down";
		public static const copyMinimize_over:String = "copyMinimize_over";
		public static const copyMinimize_up:String = "copyMinimize_up";
		public static const copyProgressBar:String = "copyProgressBar";
		public static const copyProgressBarBg:String = "copyProgressBarBg";
		public static const copyRoomLock:String = "copyRoomLock";
		public static const copy_ready:String = "copy_ready";
		public static const FirstPageBtn_downSkin:String = "FirstPageBtn_downSkin";
		public static const FirstPageBtn_overSkin:String = "FirstPageBtn_overSkin";
		public static const FirstPageBtn_upSkin:String = "FirstPageBtn_upSkin";
		public static const LastPageBtn_downSkin:String = "LastPageBtn_downSkin";
		public static const LastPageBtn_overSkin:String = "LastPageBtn_overSkin";
		public static const LastPageBtn_upSkin:String = "LastPageBtn_upSkin";
		public static const sortIcon:String = "sortIcon";
		public static const Chat_Color:String = "Chat_Color";
		public static const AwardShading:String = "AwardShading";
		public static const MountProgressBar:String = "MountProgressBar";
		public static const MountProgressBarBg:String = "MountProgressBarBg";
		public static const PetWareHouseItemBg:String = "PetWareHouseItemBg";
		public static const SmallMap_down_downSkin:String = "SmallMap_down_downSkin";
		public static const SmallMap_down_overSkin:String = "SmallMap_down_overSkin";
		public static const SmallMap_down_upSkin:String = "SmallMap_down_upSkin";
		public static const SmallMap_up_downSkin:String = "SmallMap_up_downSkin";
		public static const SmallMap_up_overSkin:String = "SmallMap_up_overSkin";
		public static const SmallMap_up_upSkin:String = "SmallMap_up_upSkin";
		public static const CircleBg:String = "CircleBg";
		public static const CircleBg_click:String = "CircleBg_click";
		public static const CircleBg_disenable:String = "CircleBg_disenable";
		public static const equipmentBg:String = "equipmentBg";
		public static const RangeAdore:String = "RangeAdore";
		public static const RangeBg:String = "RangeBg";
		public static const RangeDecline:String = "RangeDecline";
		public static const RangeDespise:String = "RangeDespise";
		public static const RangeRaise:String = "RangeRaise";
		public static const RangeSame:String = "RangeSame";
		public static const NavskillBg:String = "NavskillBg";
		public static const q_correctDisable:String = "q_correctDisable";
		public static const q_correctOver:String = "q_correctOver";
		public static const q_correctUp:String = "q_correctUp";
		public static const q_doubleDisable:String = "q_doubleDisable";
		public static const q_doubleOver:String = "q_doubleOver";
		public static const q_doubleUp:String = "q_doubleUp";
		public static const q_finalPkDisable:String = "q_finalPkDisable";
		public static const q_finalPkOver:String = "q_finalPkOver";
		public static const q_finalPkUp:String = "q_finalPkUp";
		public static const q_notOpen:String = "q_notOpen";
		public static const q_right:String = "q_right";
		public static const q_rightBg:String = "q_rightBg";
		public static const q_wrong:String = "q_wrong";
		public static const q_wrongBg:String = "q_wrongBg";
		public static const VIP_Q:String = "VIP_Q";
		public static const Slider_Thumb:String = "Slider_Thumb";
		public static const Slider_Track:String = "Slider_Track";
		public static const GroupCaptainIcon:String = "GroupCaptainIcon";
		public static const Chat_Channel_Bg:String = "Chat_Channel_Bg";
		public static const Chat_Man:String = "Chat_Man";
		public static const Chat_Woman:String = "Chat_Woman";
		public static const Expression_downSkin:String = "Expression_downSkin";
		public static const Expression_overSkin:String = "Expression_overSkin";
		public static const Expression_upSkin:String = "Expression_upSkin";
		public static const Gag:String = "Gag";
		public static const Fairyland_overSkin:String = "Fairyland_overSkin";
		public static const Fairyland_upSkin:String = "Fairyland_upSkin";
		public static const Lock:String = "Lock";
		public static const PageButton_overSkin:String = "PageButton_overSkin";
		public static const PageButton_upSkin:String = "PageButton_upSkin";
		public static const PopUpMenuBg_pack:String = "PopUpMenuBg_pack";
		public static const PopUpMenuOverSkin:String = "PopUpMenuOverSkin";
		public static const warningBg:String = "warningBg";
		public static const EquipDecomposeCircle:String = "EquipDecomposeCircle";
		public static const equipment_boarder:String = "equipment_boarder";
		public static const equipment_jewel_jewelbase:String = "equipment_jewel_jewelbase";
		public static const equipment_over:String = "equipment_over";
		public static const equipment_recast_recast:String = "equipment_recast_recast";
		public static const equipment_refine_jinglian:String = "equipment_refine_jinglian";
		public static const equipment_strengthen_pattern:String = "equipment_strengthen_pattern";
		public static const equipment_strengthen_qianghua:String = "equipment_strengthen_qianghua";
		public static const equipment_successRate:String = "equipment_successRate";
		public static const equipment_sword_body:String = "equipment_sword_body";
		public static const equipment_sword_bottom:String = "equipment_sword_bottom";
		public static const equipment_sword_head:String = "equipment_sword_head";
		public static const equipment_sword_progress:String = "equipment_sword_progress";
		public static const equipment_update_bg:String = "equipment_update_bg";
		public static const EquipMerge_arrow:String = "EquipMerge_arrow";
		public static const Equipped:String = "Equipped";
		public static const EquipRecast_arrow:String = "EquipRecast_arrow";
		public static const EquipRecast_current:String = "EquipRecast_current";
		public static const EquipRecast_new:String = "EquipRecast_new";
		public static const GrayStar:String = "GrayStar";
		public static const HoleBg:String = "HoleBg";
		public static const Label_jipingyulang:String = "Label_jipingyulang";
		public static const Star:String = "Star";
		public static const StrengthenLuckyButton_over:String = "StrengthenLuckyButton_over";
		public static const StrengthenLuckyButton_up:String = "StrengthenLuckyButton_up";
		public static const RbGoodsTitle:String = "RbGoodsTitle";
		public static const RbListHeader:String = "RbListHeader";
		public static const RbMyGoodsTitle:String = "RbMyGoodsTitle";
		public static const RbTraderPosTitle:String = "RbTraderPosTitle";
		public static const RbWarehouseTitle:String = "RbWarehouseTitle";
		public static const Fatigue_down:String = "Fatigue_down";
		public static const Fatigue_over:String = "Fatigue_over";
		public static const Fatigue_up:String = "Fatigue_up";
		public static const DefaultModel:String = "DefaultModel";
		public static const SceneTalk:String = "SceneTalk";
		public static const TeamLeader:String = "TeamLeader";
		public static const TeamMember:String = "TeamMember";
		public static const SmallCloseBtn_down:String = "SmallCloseBtn_down";
		public static const SmallCloseBtn_over:String = "SmallCloseBtn_over";
		public static const SmallCloseBtn_up:String = "SmallCloseBtn_up";
		public static const skill_autouse:String = "skill_autouse";
		public static const skill_learnable:String = "skill_learnable";
		public static const skill_levelable:String = "skill_levelable";
		public static const StallItemOver:String = "StallItemOver";
		public static const trackbg:String = "trackbg";
		public static const AcceptIcon:String = "AcceptIcon";
		public static const CompletedIcon:String = "CompletedIcon";
		public static const UnCompletedIcon:String = "UnCompletedIcon";
		public static const star_1:String = "star_1";
		public static const star_2:String = "star_2";
		public static const star_3:String = "star_3";
		public static const star_4:String = "star_4";
		public static const star_5:String = "star_5";
		
		public function ImagesConst()
		{
			
		}
		
	}
}
